Junior 3D designer — exhibition, experiential & spatial
Siyun Zheng
I design and build sensor-responsive spatial objects and environments — drawn in Rhino and Fusion 360, then cut, printed and assembled by hand.
Selected Work
Projects across exhibition, spatial and interactive design
Explore the research, prototypes and design decisions behind each project.
About
I draw it, then I make it move
I'm a junior 3D designer working in exhibition, experiential and spatial design, based in London. I take a space from concept through to a working physical build.
I model and draw in Rhino and Fusion 360, take the drawings straight to the laser cutter and the 3D printer, and build the result. Where a piece needs to move or respond, I do the mechanical design, the electronics and the timing myself — servos, sensors, motor control, real-time visuals.
Most recently I was the appointed design lead on a five-person interactive installation team, working across mechanism, lighting, mist and hand-crocheted textile. Before that I built a full-scale cable-driven wearable, and an EEG-driven multi-screen installation that was shown publicly for twenty days.
I'm currently learning SketchUp and AutoCAD to work to construction-drawing standard.
Education
Core Skills
Exhibition & Spatial Design
Concept development · Set and scene design · Spatial planning · Model making · Environmental graphics
3D & Fabrication
Rhino · Fusion 360 · Technical drawings for fabrication · FDM 3D printing · Laser cutting · Hand fabrication · SketchUp and AutoCAD (in progress)
Interaction & Physical Computing
Arduino · Servo and stepper control · Sensors and actuators · Mechanism design · TouchDesigner · Python
Visual Communication
Adobe Illustrator · Photoshop · InDesign · Editorial design · Layout systems · Signage and graphics